Tuesday, September 05, 2006

the zen of robotron

many gamers have enjoyed the classic arcade staple Robotron 2084. now that robotron is available for the xbox 360, a whole new generation is being introduced to the manic game.

robotron is action packed and often frustrating. in fact, there will be times when the game seems unfair. here are some simple truisms that can help save your sanity during games of robotron.

- live and let live?

10. accept that your eyes will lie
the robotron engine allows more than one enemy object to occupy the same space. this means that just because you destroyed the robotron in front of you, you may not be safe when you run forward.

9. accept what you are given
don't expect to get a certain score for each wave. the hulks will destroy many of the people before you can rescue them.

8. it's not over until it's over
even if you destroy all of the robotrons, you may still be killed. there will be times when you are killed at the same time as you destroy the last enemy on the wave. when you spawn, the level will be complete, but you will have lost a life.

7. have faith in your dodging skills
you cannot predict the path of projectiles. for example, the projectiles fired by the enforcers will curve towards you. you can only do your best.

6. the game will not give you time
the grunts will accelerate over time, so there will be occasions when you are going for that one last human and a grunt will accelerate into you.

5. you will not always get better
you must accept that your score will not improve in a linear, or predictable manner. success in robotron is based on the ability to collect people and some levels offer more people than others. this means that you have to except to have good games and bad - based on how successful you are during the waves with more people.

4. accept your fate
there will be lives where you really don't have a chance. a quark or spheroid may kill you before you have time to move out of the centre of the wave.

3. robotron does not respect your plans
you may think that if you clear all enemies other than one grunt, you will have an easy time rescuing all of the remaining people. this will work most of the time. however, there will also be times when that last grunt walks into an electrode - thereby committing suicide and finishing the wave before you have rescued the people.

2. there may not be a way out
on waves such as wave 10, you will be rushed. you may not have an escape route.

1. love your addiction
you will play again.

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